pinboll

A modern take on the classic pinball game, built entirely from scratch using C++ and SFML. Players can build their own pinball boards by placing unique bumpers with different behaviors, experiment with setups, and compete for the highest score.


overview

Developed as part of a multimedia project at Salzburg University of Applied Sciences with Flo Eberhard. The engine, art, sounds, and concept were created by us, while music was provided by Sebi Schweiger.

what i did

I co-developed the custom engine using SFML and C++, integrating libraries such as Box2D, Tileson, and TGUI. I implemented the pinball physics, power-up system, and overall game structure, and made all art and animation.

results

The game received positive feedback for its clear concept, responsive physics, and visual polish. Players enjoyed experimenting with different setups and competing on the online leaderboard.

links

download
leaderboard
trailer

get in touch

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